TETHER
Role: VR Developer | Hardware Engineer | UI Desiginer | Researcher.
Tools: Unity 6.3 URP | Meta Quest 3 | XR Hands | Arduino Nano ESP32 | Figma

The Problem
People in isolated, confined, extreme environments experience slow psychological erosion. There's no single moment of collapse — the erosion is slow and silent, and almost nothing is designed to address it.
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70% of long-duration missions experience a psychological collapse before the end.
For these populations, confinement isn't temporary. The environment makes connection structurally impossible.
Bridging the Gaps

Every existing intervention is a partial answer. Tether is the first to put all five in the same system.
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Conceptualization
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The Hardware

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VR Experience
Mechanics
Locomotion:
Hand tracking, spline-based autopilot drive
Interactions:
Poke + touchscreen GPS
Environment/ UI control:
2 biomes, fully user-directed (destination, time of day, weather)
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Concept Validation

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Ethics

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Status
Speculative proof-of-concept | SCAD Human Futures Lab, Spring 2026 | Riya Parikh & Ben Hamman

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